![]() When you take you first level in this class, you gain a pseudodragon companion with a permanent telepathic bond to you. Leather armor, an explorer's pack, and a leatherworker's kit. (a) a greatsword (b) a longsword, 6 javelins, and a shield or (c) a rapier, a longbow, a quiver with 20 arrows, and a shield You start with the following equipment, in addition to the equipment granted by your background: Tools: Leatherworker's Tools, Dragonchess Set Equipment Skills: Choose 3 skills from Perception, Arcana, Nature, Medicine, History, Animal Handling, and Acrobatics ![]() Saving Throws: Intelligence and Constitution Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier for each Dragon Rider level after 1st Proficiencies Hit Points at 1st level: 8 + your Constitution modifier Get starting equipment (c) and choose the spells Faerie Fire, Hunter's Mark, Arcane Weapon, and Thunderous Smite. Intelligence should be your highest score as a Rider, followed by Constitution or Strength/Dexterity. ![]() ![]() Why did the dragon choose you? Did your country or city test every citizen for a bond? Did you find your dragon still in an egg while exploring a abandoned dragon cave far greater adventurers cleared years before? Did you stumble upon it in the woods one day while hunting? Are the dragon's parents or a military looking for it? Quick Build: Note that all the spells I've put on the Rider spell list require concentration.ĭragons terrify most adventurers, but for you, one very small dragon decided to bond with you, giving you the gift of magic as well. Is this homebrew Dragon Rider class balanced compared to the other official classes in 5e? ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |